﻿using System.IO;

namespace Zeus.Classes.Documents
{
    public class SoundDocument : Document
    {
        public float Duration { get; set; }
        public float SoundSize { get; set; }
        public string Extenstion { get; set; }

        public SoundDocument()
        {
            base.DocType =  ProjectItem_Types.Sound;
            FilePath = "./" + Project.ProjectName + "/Sounds" + FileName;
            Initilize();
        }
        public SoundDocument(Stream St)
        {
            base.DocStream = St;
            base.DocType = ProjectItem_Types.Sound;
            FilePath = "./" + Project.ProjectName + "/Sounds" + FileName;
            Initilize();
        }

        public override void Save()
        {
            
        }

        public override void Initilize()
        {
           
        }
    }
}
